About the program
Games come in all shapes, sizes, complexity, and feeling. Campers will start by learning how to think about game design and game flow, working through idea, prototype, and finally making a full game that they made and can play with their family and friends. Campers will be able to craft their game using a variety of tools to help bring the beauty of their design into the real world. Topics Covered: Game design and mechanics. Concept and story iteration, focusing on player experience. Game board and piece design. How to plan ahead for game complexity. Play testing, how to give and receive constructive criticism.